Happy New Year!

Happy New Year!

So, now that BossConstructor has been released, let me tell you a bit about my plans regarding BossConstructor for this year:

1) As promised, there will be 3 free bonus DLCs which will add a few often-demanded new features. And while I do not have a specific schedule for making these, I will begin working on the first one soon. The first DLC will include 2 new modules as well as a feature which will allow you to set weapons and other modules to auto-fire.

2) I will also do another development live stream on Twitch. It will be on Sunday the 15th of January at 6 PM GMT / 7 PM CET. You can watch it on twitch.tv/bossconstructor. While I haven’t done any streams lately due to time constraints and technical problems, I look forward to do some more!

3) In other news, I’ve been on the Space Game Junkie podcast a few weeks ago. Its about one hour long and covers the game’s development process as well as some technical aspects. If you’re interested, you can find the recording here: https://www.spacegamejunkie.com/podcasts/sgj-podcast-183-bossconstructor/

I hope you’re having a great time! 🙂

Cheers, Mirko

2 thoughts on “Happy New Year!

  1. Hello Miro, was it worth the hassle In monetary means? Considering all that piracy panic is Steam’s piracy protection enough for make worth to devote Your free time to develop game in EU today as one man team?
    For my personal experience You game Is very impressive as technical wise as indie game and in other aspects kinda avarage.
    I’m C-programmer that has made some career in embedded programming in Finland before committing to serve transport indrusty and as I can’t drive 50 ton trucks now days because sudden asthma attacks. I can’t help but wonder If it’s worth to learn some modern gaming related programming laguage before totally submitting to the lure of retirement?

    • Yeah, I think it was worth my time in monetary means. Given that it was my first ‘real’ game, I naturally made many mistakes but I’ve also learned a lot. I’m currently working on my next game which I am about to announce in a few weeks. If you are looking to get into game development, I would recommend going for Unity/C#, as it is very versatile and powerful. Cheers.

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